Start 01/01/2019 End 30/06/2021
Project website: LinkHealth Technology Development Visualization and Rendering
The ultimate goal of the project is the evaluation, validation and improvement of a basic software prototype that already allows remote monitoring of rehabilitation exercises performed by stroke patients. After the execution of the project, the prototype would be oriented to a possible commercial distribution considering especially middle and low income countries, where the resources dedicated to the monitoring of this type of patients is limited. In addition, the result obtained would have a significant impact at a socio-economic level, since it would increase the accessibility linked to remote patient monitoring and reduce the costs derived from a more traditional scheme, in which the physical presence of the medical professional is necessary. It is important to highlight even the scenario in which it is not at all easy for a patient (or a medical professional) to physically travel to a rehabilitation center.
Thus, the overall objective of the project is to adequately guide, from a development and use point of view, an existing basic prototype of a telemedicine tool in the field of remote monitoring of rehabilitation exercises for people affected by stroke. So far, this prototype has only been tested from a functional perspective, by healthy people, and considering a minimal set of rehabilitation exercises.
Start 01/01/2016 End 31/12/2020
Reference: TIN2015-66731-C2-2-RApplied AI Visualization and Rendering
More and more developed countries are aware of the importance and convenience of training students in Computer Science in pre-university education. Thus, there are currents that propose a gradual learning process, from the acquisition of digital competence in primary education to programming skills in secondary education. This basic "computer literacy" is considered necessary for all citizens, which would imply: (1) designing detailed competencies related to the teaching of Programming, aimed at the different educational levels; (2) designing learning environments that develop the competencies for the different educational levels through three elements aligned with each other: active learning methods, software systems and assessment methods; (3) developing advanced software systems for learning Programming, oriented to the different educational levels and with appropriate technological and didactic approaches; and (4) assessing each learning environment with respect to different criteria.
Several tools have been built and adapted with the purpose of facilitating the learning of programming at different academic levels, although we mainly focus on the first university levels. The tools developed could work on the Eclipse platform (as an example of a tool used in the industrial environment to which the university education should give direct output), as plugins that materialized the support to different advanced paradigms of visualization, interaction and collaboration. The impact of these paradigms on the learning of programming was evaluated and contrasted from different dimensions.
Start 01/01/2010 End 31/12/2012
Reference: TIN2009-14538-C02-02Applied AI Visualization and Rendering
Models and learning techniques will be developed to express and verify normality in events and actions that develop in an environment monitored for security. The project is focused on security in open settings (car parks, pedestrian crossings, etc) using the information provided fundamentally by surveillance cameras without detriment to the use of other sensors. The systems used in these models can be set to proactive and independent in the sense that they can be capable of recognising unusual situations and sounding the corresponding alarms and warnings. In general, due to their distributed and independent nature, these models and systems will be focused by using architecture based on services-orientated computing and multi-agent systems.
Special emphasis is placed on processing and tapping the information from the video cameras (with the most common surveillance of outdoor spaces in mind) and that which comes from the remaining sensors displayed for the environment under surveillance.
The purpose of this project is to study, define and build new generation surveillance software and hardware which for being proactive, based on expert knowledge and machine learning, distributed and reliable represent a significant breakthrough when compared with that used at present. In order to set the areas of application for AMODES it has been configured as a coordinated project where the general frames and the study of open environments (car parks, streets, roads, etc) are set, in which common video cameras are used as sensors. The second project EGCOMODES (Subproject of the University of Granada) will focus on what is known as marked worlds a vision of which is shown by the interactions between the objects of the study and marks situated in the environment, commonly presented in enclosed and controlled environments such as offices, interior premises and buildings.
Start 1/7/2010 End 1/7/2011
Reference: UCTR100032Applied AI
This project is devoted to researching basic items that enable the creation of an intelligent network which is capable of real time management of all the multi-directional flows originating from a new electrical power network model. This would mean mass incorporation of renewable sources of energy to different levels on the network, greater participation of the end clients in managing their energy, greater levels of efficiency and bidirectional flows created by incorporating electrical vehicles. The research is carried out on three levels: network infrastructure (new architecture elements), data management platform and, finally the superstructure or intelligent management structure of the network data. To do so, the research is centred on the following fields: tools for obtaining signals and measures that enable more efficient connection of the network to distributed generation, consumption and the electrical storage units, technologies necessary for creating a platform that on the one hand enable acquisition of signals (for different time scales) coming from the intelligent network and on the other hand the response to the applications needed to manage this intelligent network, new methods and techniques for managing the network capable of making it work as efficiently as possible and attaining standards and patents that enable an action protocol to be established, thereby facilitating more efficient use of the intelligent network and therefore making better use of it.
The Hesperia Project. The purpose of the Hesperia project is to develop technologies which enable leading security systems to be created, video surveillance and control of infrastructure operations and public spaces. The project has arisen to respond to a sustained short and long-term demand for it, especially in European Union countries and in the United States. The integrated management of security and control operations enables profitable systems to be implemented , which, at the moment, are not available on the market.
The project technologies solve security issues in two types of scenario. Firstly, it enables management of security and particularly sensitive public infrastructure operations, such as electrical substations, gas, water tanks or telecommunication stations. Additionally, it will substantially increase security levels for large public spaces, such as airports, railway stations, ports, city centres, especially in pedestrian areas, shopping centres, etc.
Start 2007 End 2009Visualization and Rendering
The purpose of the GANAS project (Generador Automático de la Lengua de Signos Española/Automatic Generator of Spanish Sign Language) is to help people with hearing difficulties to understand information around them and in situations where communication is mainly oral. With the Spanish Sign Language, a natural means of communication in this community, there is a difficult learning curve which, combined with the strong features of local signs, make it necessary to have tools that make learning and using it easier - (System designed and developed by Vanesa Herrera Tirado).
To solve these problems, the main aim of GANAS is set out as how to create a tool for the automatic synthesis of phrases in LSE by means of virtual avatars.
Start 2006 End 2008
The aim of this research project is to create knowledge and technology that facilitate electronic trading activities within our region, thereby enabling companies in Castilla-La Mancha to become more competitive. To do so, there will be research and development with architecture which will enable a virtual market to be established, to which any supplier or purchaser who wishes may connect and associate. This must be designed for free and open access, establishing mechanism to ease this connection. Likewise, it must be extendable for potential use for different devices, especially on mobile phones (PDAs, latest telephones ..) This is research which has made breakthroughs into agent designs which can be integrated into the infrastructure proposed and which enables the most common tasks that occur during an electronic transaction to be carried out
Start: 01/07/2005 End: 31/12/2005
Reference: UCTR050139Visualization and Rendering
Virtual presentation of the General Hospital of Ciudad Real, using three dimensional representation techniques based on the use of Free Software
You can watch a video of the virtual visit below:
Years after, a virtual visit was also made to the nephrology service at the same hospital: